Updated Script and deleted scene

I can’t believe we’re already in February. January went by so fast. We’ve made a lot of progress on the movie, so let’s jump right into the action.

Writing Sessions

We’ve been working hard with Élise on strengthening our characters. We’ve refined (and sometimes redefined) all of our main characters arc, making them more believable for the better. Of course, changing one character can unbalance the screenplay, and that’s exactly what happened, and that’s why we had to work on all of them and not just one.

Once we finished redefining our characters, we went on updating the screenplay according to it, and made a lot of modifications. In fact, we changed much more than expected. At first, we though that updating dialogue and modifying a couple of scenes would do the job. But soon enough, we got stuck, and had to completely change one of our main character’s story. Changing that required us to rewrite a good third of the first half of the movie. We’ve totally removed 3 scenes, including one of my favorite, called the Rübbery. This scene was also featuring one of my favorite cameo character, whom I’ll try to bring back in another scene, because for now, he is not to be seen anywhere in the movie.

We will be spending most of February rewriting the second half of the movie.

Animatic

While we where rewriting the screenplay, Anthony moved forward with the animatic. We have now 23 minutes of the movie done. But Anthony was faster than us, and when I sent him the updated version of the screenplay with the new subplot, he was already done with the former one. That gives us our first deleted scene to exist outside of the screenplay, and almost a week of work lost.

In that scene, Léandre, Kokura’s second, was visiting Inès apartment to find a very important notebook.

As you can see, the scene is paced taking into account the dialogue, but it was not yet subtitled or temporary dubbed.

Funding

We’ve been in talk with a new partner for over a month now, and these discussions took us a lot of time. But in the end, we had to turn down an incredible seven figure offer that would have given us more than enough leg to finish the film. We had to turn it down because the delivery schedule they needed was too tight for us, and we wouldn’t have been able to ship our vision for Mythomen. It was a very difficult decision to take, because this partner vision and project is clearly awesome, and Mythomen was a perfect fit in that bigger picture.

Reading

I’ve been reading, and still am, a lot of books (more than 60) for Mythomen, and more often than not, these books cover different aspects of the movie craft: scriptwriting, editing, distributing… Along with some more inspirational ones. I’ve often been asked what book I would recommend, so I decided to put up a small website where I’ll publish reviews of the book I’ve read.

You can check it out here: filmmakingbook.reviews There’s only 9 reviews as of today, but I plan adding them regularly, and as soon as I finish a book. Hope you’ll find it useful.

And, that’s all for today.

All the best,

Seb & the Mythomen Team

Author: Yenaphe

2D animation enthusiast. South Park lover. Dark comedy lord. Slave to the bad joke gods. Writer & Director of Mythomen.

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